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3D Game Art and Animation NQ

(SCQF level 6)

Computing and Digital Technologies, Creative Industries

Mode of Study

Full-time

Start Date

24th Aug 2026, 1 year

Location

City Campus

  • Applications from International Students Welcome
  • Overview

    Step into the world of animation and game design with this Creative Computing course. Focused on both 3D and 2D modelling and animation techniques, you’ll learn how to create dynamic characters, immersive environments, engaging narratives and striking visual assets for games, interactive media and beyond. This course blends practical skills with theoretical knowledge, giving you the foundation to progress into advanced study in 3D Computer Animation, Games Development, and related creative technologies.

    This course is placed on the Scottish Credit Qualifications Framework at Level 6. 

    Entry requirements

    Minimum entry requirements

    • Three National 5 qualifications at Grade C or above including English and an Arts or STEM based subject; OR
    • Other equivalent qualifications or experience.

    Additional selection requirements

    You'll be invited for a group and/or individual interview where you can find out more about the course and tell us why you're interested in this subject area or we'll make an offer based on your application form.

    ESOL entry requirements

    Applicants whose first language is not English should have minimum SQA ESOL National 5 or equivalent for NC/NQ courses and ESOL Higher or equivalent for HNC/D courses.

    What you study

    • 3D Computer Animation.
    • 2D Computer Animation.
    • 3D Computer Modelling (Character and Environment).
    • Still Image Acquisition (Bitmap and Vector).
    • Developmental Drawing.
    • Audio/Video Acquisition and Editing.
    • Creating Media Assets.
    • Narrative Development.

    After the course

    Careers

    Junior-level posts in industry.

    Continuing Study

    Successful students can apply for higher-level full-time courses, such as HN 3D Computer Animation or Computer Games Development.

    Teaching

    Assessment methods

    All subjects are taught using continual practical assessment.

    Additional Information

    Materials

    All computer based classes are taught in our industry standard labs. Students will be required to have sketchbooks for drawing classes. 

    • Mode of Study:
      Full-time
    • Start Date:
      24th Aug 2026, 1 year
    • Location:
      City Campus
    • Applications from International Students Welcome